DOCS/CORE ARCHITECTURE/Production Asset Libraries

Production Asset Libraries

Using and customizing 84 BGM tracks, 57 SFX beds, 62 fonts, and reusable image stock.

Shotrunner bundles royalty-free background music, sound effects, typography, and textures inside shared/.

Bundled Assets Overview

CATEGORYPATHDESCRIPTION
Background Music (84 tracks)shared/background_music/Mood-tagged stereo tracks: dark horror, suspense noir, cyber chase, orchestral war, emotional piano, and lo-fi chill.
Sound Effects (57 sounds)shared/sfx/Impact drops, cinematic risers, whooshes, tape stops, and UI clicks.
Typography (62 fonts)shared/fonts/Licensed bold headline and clean sans/serif typography (Playfair, Montserrat, Anton, etc.).
Visual Overlays (15 textures)shared/visual_effects/High-resolution noise, film grain, dust overlays, and vignette blends.

Referencing Assets in Plans

Background music and scene sound effects are referenced inside plan.yaml:

plan.yaml
1# Background music bed with sidechain ducking volume
2bgm:
3 track: "shared/background_music/bgm_suspense_covert_affair_investigation_v1.mp3"
4 volume: 0.08
5
6# Beat-by-beat scene list with sound effects
7scenes:
8 - start: 0.00
9 end: 3.50
10 image: "../../images/hero/hero-cu-c-m.jpg"
11 shot_type: "CU"
12 sfx: "sub_drop" # triggers shared/sfx/sub_drop.wav on cut
13 - start: 3.50
14 end: 7.20
15 image: "../../images/hero/hero-wide-ws-c-m.jpg"
16 shot_type: "WS"
17 sfx: "cinematic_riser"

Adding Custom Assets

To add your own production assets:

  • •Custom Fonts: Drop .ttf files into shared/fonts/ and reference in config.yaml.
  • •Custom BGM: Drop .mp3 files into shared/background_music/.
  • •Custom SFX: Drop .wav files into shared/sfx/.
Was this "Production Asset Libraries" page helpful?
© 2026 SHOTRUNNERLOCAL-FIRST · AGENT-DRIVEN